Smog

Coding und Digitales Design im Anthropozän | Seminar - BSc./MSc.


Class

Smog is a "creative coding" seminar investigating the aesthetic and political effects of the Anthropocene. The Anthropocene, a geological time unit defined by the growing impact of human activity on the planet, increasingly shapes how we engage with society, the climate, and what we build.

The seminar is divided into two parts: practical and theoretical. The practical element, which fills 70% of the course, is structured around learning design and software. Students will use programming and 3D software to investigate and locate the creative potential of the often poetic effects of smog, fog, dust, and haze. This can be seen in projects such as Diller Scofidio’s Blur Building (2002), or Olafur Eliasson’s project Beauty (1993); in both cases the physical properties of water and light are used to produce an architectural effect. The seminar will examine such effects and how to materialize them in the form of a spatial structure. In addition to the already mentioned software, participants will learn to visualize their work and prepare 3D models for prototyping, e.g. 3D printing.

The theoretical part takes up the remaining 30% of the course and runs parallel to practice. Around the concept of the Anthropocene, students will read and discuss writings from the fields of architecture, art, philosophy, and political theory. During the seminar, each participant will be asked to formulate an argument around one specific text, which they will offer in the form of a presentation to the group.

 

Notes:

Online-Teaching via. StudIP / Big Blue Button

Info

Modules:

  • MSc. Architektur und Städtebau:
    Digitale Simulation
  • BSc. Architektur:
    Parametrisches Entwerfen

Lecturer:

  • Johannes Beck

Schedule:

  • First Class: Tuesday 12.10.2020
    12:00 - 14:00 online 

Further Information on stud.ip